Auto-contouring algorithms
Paul Heckbert
ph+ at cs.cmu.edu
Wed Feb 9 20:53:22 PST 2005
MessageThere is code for computing a 3D contour surface in a grid in the article
@INCOLLECTION{Bloomenthal94,
AUTHOR={Jules Bloomenthal},
TITLE={An Implicit Surface Polygonizer},
BOOKTITLE={Graphics Gems IV},
EDITOR={Paul Heckbert},
PAGES={324-349},
PUBLISHER={Academic Press},
YEAR={1994},
ADDRESS={Boston},
KEYWORDS={iso-surface, marching cubes, polygonization},
SUMMARY={
Gives code to polygonize an arbitrary implicit surface. Polygonization
is a common approach to implicit surface rendering and volume
rendering. When combined with code for trilinear interpolation code, a
program for polygonizing volume data can easily be constructed. The
resulting polygonizations will be superior to those generated by the
``Marching Cubes'' algorithm, in many cases. Contains C code.
},
FTP={code in princeton.edu pub/Graphics/GraphicsGems/GemsIV/GGemsIV.tar.Z},
}
----- Original Message -----
From: Ted Hill
To: compgeom-discuss at research.bell-labs.com
Sent: Wednesday, February 09, 2005 9:31 AM
Subject: Auto-contouring algorithms
Hello,
Is anyone aware of a source that discusses algorithms for "automated contour location."
This is related to medical imaging: for example
1. On a 2D image (e.g. a digital x-ray image) draw a contour line that separates bone from less dense tissue.
2. In a 3D image (e.g. a CAT-scan) find the surface that encloses bone and separates it from less dense tissue.
I am assume that there are some published algorithms and am interested in how then compare vis-a-vis order of complexity.
Thank you,
Ted Hill
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